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Angel_DwK said:
Do people even use a games options anymore?

 

There's no option to solve the problem,  but all they need to do is provide that option - for the campaign, allow the player to switch anytime between fast/precise controls or what we have now. For multiplayer, make it a server option that the host can adjust before starting a match.....it'll let people make their matches a little more competitive if they wish. There wouldn't be any reason for anyone to complain.

At that point, the game would be extremely friendly to both the casual and hardcore. KZ2 would get a little more attention through word-of-mouth as a game that can cater to a wider audience, and that right there will be healthy for it in the long run. A variety of options are always good, no matter how big or small they are.



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