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Solid_Raiden said:
Really? The demo impressed me. And personally, with such smart AI, I can see it being too difficult having a lot of enemies on screen at once. Exspecially on harder difficulties. For the beginning of the game, I think it was a perfect number of enemies. These aren't mindless zombies mind you. Also, you compare it to Gears 2 like that game threw more enemies at you at once but it really didn't. Sure, it had a lot of enemies for the brumak scenes and even when you are riding the big rigs at the beginning but they never send more then ten for you to encounter at a time for any of the close encounters as was experianced in the K2 demo. And trust me, I've beat that game 5 times. I love it. But even in the rig part, only so many would climb up the agacent rig for you to combat at a time. And in that part you even had a turret. And none of the enemies showed as expansive behaviors as was shown in K2, not to say they were dumb, I just haven't experianced as good AI as I have in this demo. Overall, after seeing this demo played in it's entirety a year ago, I was just happy to get my hands on it myself. I don't know why everyone had problems with the controls they were harder to pick up then say Halo 3, but the controls and precision felt "tight" to me.

 

 hmmmmm, the AI was definately great. But it didnt fell like it did anything different than any other top game. I didnt struggle at all really. I do play alot of FPS games so maybe that has something to do with it. So much so when Halo 3 came out I went straight to Heroic and found that although good AI It wasnt major hard. Even Legendary was a challenge but not frustrating. I also finished COD4 on the hardest setting first time through in 8 hours. So maybe it's just me.

I see your point with Gears 2, for some reason though Gears 2 felt more like holy shit it's war more than KZ2 demo (but it's just the demo) there should be some good set pieces further into KZ2. But Halo 3 regularly threw 40 + enemies around certain outdoor environments. Air, tanks, Minor vehicles and foot soldiers all at once and in numbers. I remember fighting 2 scarabs (which have about 10 enemies to each) all while 10 or so vehicles on the ground + air units tried to kill you and your men. I hope that sort of thing is in KZ2.

It's still good as is though, just not what I expected from the hype. Especially the breaking of scenery. That was rather poor. I was crouched behind a thin piece of tin which got shot to shit only for it to still remain there without a scratch.