| Solid_Raiden said: This demo is the same demo available at one of the shows in 2008. GDC I think? Either way, It's really stretching things to complain about some low res textures exspecially in a demo build. This is the best looking console game to date. And never in Halo 3 did I encounter AI behavior half as good as I did in this demo. And it was set to normal difficulty! Every time I've played this game scenarios have played out differently because of how the AI responds to my actions. It's a thing of beauty. Also, this is the beginning of the game. The first 10 minutes or less. I'm sure the gameplay picks up a lot. |
I hope your right. I want you to be so right. :)
The demo really did have some very low textures and flat bumpmapping. As already been said it also felt very sparse. I'm not used to just 10 enemies on screen.
I definately enjoyed it, but it just felt like a very good stop gap game and not THAT game we've been waiting for. I dunno, hopefully the full version addresses the many issues I fell the game has. The demo actually apart from the effects and animation didnt impress me like I thought in the graphics department. It didnt feel like war, it reminded me of KZ1 but it was better than the first.







