selnor said:
It's not that the aiming is hard to get used to. It just doesnt feel like your hitting the enemy. It's hard to explain. It just doesnt feel natural. I was actually very surprised how similar the aiming felt to the original KZ. Sometimes the enemy would recoil from your bullets hitting them, but you just didnt fell like the shots you just fired were gonna go anywhere near them.
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Read the 6th reply down...
Allot of people have the same feeling.
Hopefully it will be adresed in the final product.


PS4 Preordered - 06/11/2013 @09:30am
XBox One Preordered - 06/19/2013 @07:57pm
"I don't trust #XboxOne & #Kinect 2.0, it's always connected" as you tweet from your smartphone - irony 0_o







