Kantor said:
They don't need innovation. They're timeless. If RE5 had been RE4 with a few tweaks, fine. What's not fine is if one of those "tweaks" involves putting the entire game outdoors in broad daylight and making the enemies so stupid that it's not even remotely scary. See, in doing that, it killed the whole "survival horror" thing and makes it a very strange, badly-controlling third person shooter. Being a TPS, it is now compared to Gears and loses. |
was it not already the case in RE4 ?
Time to Work !







