By using this site, you agree to our Privacy Policy and our Terms of Use. Close


All the PS360 games who need to sell 1 to 2 million copies just to break even will fail, except the ones who will sell 2 to 5 millions... makes sense, don't you think?

The business model for the Wii and the DS is the best if we want to see new ideas, new styles, new gameplays, more "niche" games and more originality... the industry needs to open its mind, and go beyond the tastes of the 20-30 million FPS lovers out there... otherwise, it will soon suicide itself...

There's room for many types of games on Wii, and if PS2 had such a diversity, then there's no way Wii couldn't have the same kind of library... plenty of choices for everyone and every taste, except maybe if you're addicted to the "hyper-realistic" stuff, only possible on PC and PS360...

So far, most of the best 3rd parties Wii games have at least made a profit, and some will even have a sequel (Boom Blox, No More Heroes, De Blob, Red Steel)...

And as the userbase grows, i don't think that trend will stop: there's room for nearly all gaming genres on Wii, and profits are easier to be found than on PS360...

Some 3rd parties will soon learn the lesson the hard way, the others are already doing fine, and sometimes just need to bring on more quality games, and not so many poor cash-ins... it's all about business decisions and respect of the consumers, but it's not about Wii's hardware, at least that's the way i see it...



 

"A beautiful drawing in 480i will stay beautiful forever...

and an ugly drawing in 1080p will stay ugly forever..."