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jetrii said:

 

Now, lets see what Gears of War 2 would look like if it didn't have so much organic matter and features industrial levels similar to those that populate Killzone 2.

http://www.gamershell.com/static/screenshots/12987/366502_full.jpg

http://www.gamershell.com/static/screenshots/12987/366504_full.jpg

They look pretty good, and even then, they still have organic matter and bright scenes. Although I think Killzone 2 does have better shadows, aside from it being an art direction choice, it makes parts of the game easier to render since they can use lower resolution textures and hide it with darkness.

 

On my PC games when I turn shadows on stuff gets slower.  How do I make it so the shadows make stuff faster, by hiding the bad textures?  Is there a trick?