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sieanr said: The pointer isn't a fairy, but a star... Anyway, for Mario to be an astronaut he would have to fly a spaceship. But by your logic he's also a cosmonaut. Either way, your starting a stupid argument to try and marginalize a major title for the Wii. So what if his expand his character every now and then? After all it is a relatively cartoon like series, so sticking strictly to canon is irrelevant. By this same reasoning each new final fantasy is stupid because it's about different characters in a different world... And Gundam is ugly, even with it's simplistic environments it still can't run at a steady frame rate while "only" at 720p. But I guess desolate and empty must be an excuse to repeat the same texture every five feet, or to have tons of buildings that are indistinguishable from one another -- aka, make two 3d models of a house and use them to craft an entire city. Although if you mean that the original xbox can't come close to the zeon model, than I agree with you, however if your talking about the 360 than your off your rocker. Of course your the same person who claimed the gamecube had the worst graphics of last gen, so this isn't to shocking. Regardless, this entire argument is stupid. Genji looks amazing but is still god awful. Ridge Racer also looks great, but plays the exact same as RR3. Zelda has an amazing art style and attention to detail, but is a GC title with wii controls added at the last moment. Red steel is a half hearted attempt to cash in at launch. Give both systems some time before you can really do a fair comparison between games. Many people were saying the 360 looked indistinguishable from last gen, but now thats changed. The same will happen with the Wii's graphics like Gamecube, or the PS3 looking the same, or in some cases worst than 360.
I was just meaning that Gundam pushes models that couldnt be done on a standard x-box. Your talking about power, and how consoles evolve. Correct. The fact a first gen PS3 game looks better/asgood as any 360 game, that is saying the PS3 is an animal. Now I dont expect the Wii to compare. It isnt a 800$ console. it's about a 100$ console. I however, do expect games to not give me migranes. And I do expect to see 3d titles that look better than games for the N64. My point is, the Wii, on a hardware level. is a glorifyed GameCube. Meaning it should look better. It is rumored the Wii cant support bump mapping. And it cant support pixel shaders, as bump mapping is a very simple shader. Without pixel shaders... the Wii needs 2x more power to do a single task. eg: there are pixel shaders that can give a almost identical result as AA. however AA uses almost as much power as the rendering. And the pixel shader uses no more than 2% of it's power, while AA uses 50%. wich leaves 48% more power for graphics. What I am saying is. The GameCube was the... from specefications... the slowest console last time around. The Wii is showing to be a glorifyed GameCube. (with modern features) Let's say this... Name me one Wii game that looks better than God Of War. Or let's even go further back. Name me one Wii game that looks better than FFX. Someone... cant rember who, has a wireless PS2 controller that works like the Wiimote. So buy that controller for 50$ (cheaper than wiimote/nunchuck) hook it into your PS2. (less than half the price of a Wii) and there you go. You have a more powerful system, for about half the price. One of my points agianst the Wii. It is not a 250$ console. it is a 100$ console, being sold for 250$. I feel ripped on the hardware. if I paid 100$ for it... or hell, 150$... or even 200$ +zelda. I would be relativly happy with my buy. I wouldnt feel duped. Speaking of Duped. WarioWare. 50$ = ~2hours of gameplay. 25$/hour. NFS. 50$ = ~30minutes of gameplay. 100$/hour Rayman. 50$ = ~15hours of gameplay. ~3$/hour. Zelda 50$ = ~30 hours of gameplay. ~1.8$/hour. PS2. Tales of the Abyss. 30$ = over 20hours so far. ~1.2$/hour. Lego Starwars2 30$ = close to 40hours so far. ~0.80$/hour. PS3. Resistance FOM. 60$ = ~70 hours of gameplay so far. ~0.90$/hour. Gundam. 60$ (I didnt buy it). ~10 hours. 6$/hour. Full Auto2 60$. = ~20 hours of play. 3$/hour. Dark Kingdom. 60$ = ~25hours of play. 2.25$/hour What that chart means to me, is how much I Play a game for it's value. How I truely decide if it was worth it. An AAA game, might only take 2 hours to beat, wich would be 30$/hour. but was the experience WORTH 30$ an hour? Was my experience with NFS on the Wii worth 100$/hour? Was my experience with Warioware worth 25$/hour? A few simple words. No. The only game I would be willing to play for more than 10$/hour, would be a zelda, final fantasy, or some KILLER RPG. I have bought every zelda, and I havent complained much about any of them. I have bought almost every mario there is. I havent liked a one after Mario64. I have bought both the new metroid primes. Their both great games. Will they force you to use the new controller? Will the game feel as good as it did? I dont know. I havent played it. But I have learned 1 thing from getting ripped off so many times from the Wii. I will not buy another game for it without renting it first.



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