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RedHarvest said:
Gears 2 has better textures and geometry, Killzone 2 has better lighting and effects.

 

Did you even look at the pictures makingmusic posted?  Killzone 2 has much better character models, but I'll give the edge to Gears of War for textures.  Killzone 2 also beats Gears of War in terms of particle effects and lighting.  I mean, the game looks so damn good.

But it's hard to compare a TPS and a FPS.  In a FPS you get much closer views of the characters as well as needing to render and animate a POV gun model.  Which means that for every gun in the game, you need to have 2 models (one the POV model and one the world model).  That just adds to the workload and memory requirements of the game.  It might not be a huge difference, but there IS a difference between TPS and FPS.

Look at the 2 pictures that makingmusic posted.  The Gears of War model looks terrible upclose compared to the Killzone 2 model.  BUT you don't ever see the Gears of War 2 model that close because it's a TPS so there's no need to add any more detail to it than it already has.