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papflesje said:
I think that many people here just complain because they are not used to it, and can't get it just right after four or five attempts.

I only have a R2 experience underneath my belt, concerning FPS, and I absolutely love the way they have done it with KZ2. It feels slower, but it also feels a heck of a lot deadlier when a round does come through. The blood spatter also adds to that sensation of course.

All in all, I get more of a "have to make sure I hit" or "have to make sure I don't get seen while shooting"-vibe when playing the demo. That is actually a lot better than "aaargh, shoot shoot shoot, wobble the sticks and hope you hit it".

So for experienced fps players, it may feel a bit off, but that's just habit.

For new ones, it may feel a bit difficult, but the goal they were aiming for (realism), is pretty much achieved imho.

 

its good youve got such an iron clad opinion after playing one other fps in your life.



Last year's game of the year turned out to be Silent Hill : Shattered Memories (online GOTY was COD 6).  This year's GOTY leader to me is Heavy Rain.

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