paolo90 said: Try playing games for the PC, those games show that gameplay can be retained with low specifications. Sure, the Wii won't be able to show as much polygons, shadows, and others in the game, but the gameplay will remain. Tell me any game whose gameplay can't be ported to the Wii and I'll shut up. Sure, the process might be tedious as I said, but it is possible, and that's my point. As for engines, look at the Unreal Engine, it's bery backwards compatible even though it can handle the most up-to-date graphics. |
whats game play to you.... move left or rigt .. jumping of walls interacting with the enviroment ?
wii cant do the physics the other can.