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Euphoria14 said:

@jetrii

I have heard that outside of a few games like a Gears of War, the Unreal 3 Engine doesn't work too well on consoles. It caused issues with many games like LO, TLR and ME to name a few, like texture pop-in, slow down, massive load times, etc...

Let us just say EPIC or any other company for that matter tried to recreate KZ2 with the Unreal 3 Engine, do you think it would even run on either console? If it would run, do you think it would run at a reasonable framerate or that it would have a giant amount of technical issues?

A lot of developers did have some trouble with the Unreal 3 Engine. Even Gears of War 1 had some nasty texture pop-ins during the multiplayer gamers. Silicon Knights (Too Human) even went as far as suing Epic Games on the claim that they provided a faulty engine. However, I think that developers are getting the hang of the engine on multi-core machines. PS3 version is a tad behind, but it's still a great engine as demonstrated in the PS3 version of UT3. 

As for your question, I answered it a long time ago. I think it would run without as much stuff going on at the same time, but the textures would probably be a tad sharper thanks to the extrea memory.

@ChronotriggerJM

The Playstation 3 is a complicated machine to work for and it seems that a few developers want to handle it their own way. The Cell architecture certainly leaves room for a lot of creative engines, but they can be difficult to implement. However, the Xbox 360 also has quite a few engines for it. I wouldn't say the PS3 is better suited for custom engines, but Sony's first party developers do seem more skilled than Microsoft's.

@Alby_da_Wolf

Yea, we are still far away from very realistic faces. However, a wise man once said that realistic graphics are boring, surrealistic graphics is where the industry is heading. 



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