| Euphoria14 said: @jetrii |
A lot of developers did have some trouble with the Unreal 3 Engine. Even Gears of War 1 had some nasty texture pop-ins during the multiplayer gamers. Silicon Knights (Too Human) even went as far as suing Epic Games on the claim that they provided a faulty engine. However, I think that developers are getting the hang of the engine on multi-core machines. PS3 version is a tad behind, but it's still a great engine as demonstrated in the PS3 version of UT3.
As for your question, I answered it a long time ago. I think it would run without as much stuff going on at the same time, but the textures would probably be a tad sharper thanks to the extrea memory.
The Playstation 3 is a complicated machine to work for and it seems that a few developers want to handle it their own way. The Cell architecture certainly leaves room for a lot of creative engines, but they can be difficult to implement. However, the Xbox 360 also has quite a few engines for it. I wouldn't say the PS3 is better suited for custom engines, but Sony's first party developers do seem more skilled than Microsoft's.
Yea, we are still far away from very realistic faces. However, a wise man once said that realistic graphics are boring, surrealistic graphics is where the industry is heading.
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