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MikeB said:
Have you even looked into how the Killzone 2 game engine operates? Killzone 2 cannot be done in a similar manner with the Unreal engine.

Yes, I agree Killzone 2 has better designed assets, but also higher quality assets, higher quality graphics and audio.

Trees? Motorstorm: Pacific Rift and Uncharted have great looking trees.... But it would have been out of place in this world created for Killzone 2.

Killzone 2 provides a high level of destructability, amazing lighting (hundreds of independent light sources on screen at once and even implements some raytracing effects), realtime generated cutscenes, advanced movie techniques like full screen motion blur where every pixel has a direction / speed, audio well above anything the 360 can provide technically, etc.

Sorry, but Killzone 2 is technically well above what Gears of War 2 provides apart from just better designed assets.

 

 

MikeB on page 5 he breaks down exactly what the engine is doing.  And the numbers came straight from Gurilla.