Your criteria are invalid and stacked to prove your point, not to be meaningful. You may want to ignore profits but game developers certainly don't. The way you figure it, if a game sold 500K on the Wii and made a nice profit for the developer that it would be a failure if the Xbox version sold 501K and didn't even break even - yea right.
That said I would like to mention the following games, although I'm sure they will be somehow disqualified
Shaun White - Wii version outsold XBox 360 and PS3 and will definately go platinum
Lego Star Wars Complete Saga - Wii version sold more than XB360/PS3 combined and went double platinum
Guitar Hero III - Wii version sold 4M, more than HD version
Guitar Hero WT - Wii version sold 2.36 double XB360
Sonic Unleashed - Wii version sold as much as both HD versions combined
Boom Blox - Exclusive new IP .75M and getting sequel
Wall - E - Wii version top seller at 750K
Lego Batman - Wii version top seller at 790K
De Blob - New IP exclusive at 590K and going strong
My Sims - Went platinum (no HD version)
Nerf N-Strike - New IP exclusive at 570K and selling well
High School Musical Sing It - 1.5M (no HD)
And what about a game like SW Foce Unleased - Wii version sold 1.12M less than 1.6M on XB360, more than PS3 at 1.09M but do you want to speculate which version was the most succesful for the developer. You can bet it was the Wii.








