I think that many people here just complain because they are not used to it, and can't get it just right after four or five attempts.
I only have a R2 experience underneath my belt, concerning FPS, and I absolutely love the way they have done it with KZ2. It feels slower, but it also feels a heck of a lot deadlier when a round does come through. The blood spatter also adds to that sensation of course.
All in all, I get more of a "have to make sure I hit" or "have to make sure I don't get seen while shooting"-vibe when playing the demo. That is actually a lot better than "aaargh, shoot shoot shoot, wobble the sticks and hope you hit it".
So for experienced fps players, it may feel a bit off, but that's just habit.
For new ones, it may feel a bit difficult, but the goal they were aiming for (realism), is pretty much achieved imho.







