rocketpig said:
There is a compromise between the two, though. I think BioShock's greatest fault is its difficulty level. There are four or five times when I accidentally angered a Big Daddy or walked into a room with the wrong Plasmid and was mobbed. Instead of attacking, I just went "what the hell" and wrenched as much as I could. Then I respawned with all my unused ammo and walked back in knowing exactly what I was getting into. I hope to God that BioShock 2 at least implements some sort of penalty for going to a Vita-Chamber. That, in my opinion, is probably the game's biggest weakness. I'd also like to see a few more RPG elements in the game. Don't get me wrong; I think BioShock is one of the greatest experiences I've ever had in gaming. But that doesn't mean it's perfect and the next time I explore Rapture, I hope there are a few minor tweaks to gameplay. With that said, I still gave the game 10/10. I think it's f***ing amazing. |
i agree, im just saying you do have the option of loading, people are saying you are forced to go the easy way, also in most games if you die and reload, theres a big chance you know what to expect when you died.
I think they did fantastic on the story, graphics part, but maybe a little more gameplay, plasmids, and ya rpg elements. And a few more environment activities. Though im still having fun with the plasmids and such that are provided
With regard to Call of Duty 4 having an ultra short single player campaign, I guess it may well have been due to the size limitations of DVD on the XBox 360, one of various limitations multi-platform game designers will have to take into consideration-Mike B
Proud supporter of all 3 console companys
Proud owner of 360wii and DS/psp
Game trailers-Halo 3 only dissapointed the people who wanted to be dissapointed.
Bet with Harvey Birdman that Lost Odyssey will sell more then Blue dragon did.






