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CGI-Quality said:
@ richard

Nah, this discussion won't turn into a KZ2-heavy discussion, this is more a tech savvy thread, which I LOVE those, hence, my name XD

I can't wait until both CGIs, KZ2 & Motorstorm vids, are actual in game. One of the aspects that has to vastly improve in games is AA. Hopefully next gen brings anti-aliasing issues at a minimum as some games this gen actually looked far worse than they could've had it not been an issue. *sigh*...the future, I believe the truly mind-blowing games have yet to truly come out, not even KZ2 is as mind-blowing as what is truly going to make us say: HOLY S%&T!!!!!!!!!! And physics + animation MUST improve heavily, this is what made Uncharted such a work of art!

I remember when I first saw the Motorstorm E3 05 trailer, it had me seriously pumped.  It was like jaw dropping, all the way to the vehicles in the open plains that reminded me of the movie Megaforce for some reason.  The mud and mayhem were amazing.  I remember I was at a job to where it and others were discussed.  The entire office was pro-Playstation to the place they thought the PS3 would dominate the world, and so awesome, and the masses would line up for it.  Well, funny how things turn out.  Anyhow, back to graphics, before this bit I describe gets me annoyed again.

Uncharted is a work of art.  Unlike MGS4, which is a simulation of a movie, Uncharted delivered for me in spades and felt like a movie, not just a simulation, with really good voice acting, and story, and of course the graphics.  What really gets me with Uncharted is the facial graphics and animation.  It seems ALMOST there.

Now, time to bring on the 05 stuff, PLEASE.  I don't want any more rationalizing.  Well, at least Killzone now and Uncharted are getting closer.  I would still expect the end of next generation AT THE EARLIEST (assuming we get a next generation) would start to get close to it.