| jjseth said: Just wish the nintendo fanboys would stop being arrogant pricks. I never knocked one of the really poor Nintendo games that have been released. Yea, we know, Lair got bad reviews. I'm not buying the game anyways so Lair tanking doesn't affect me at all. All systems have a hyped game that sucks monkey balls. |
Once again, I don't really care that Lair got bad reviews, the thing that makes me laugh is their reaction. You know when you have a bad game on your hands and they aren't doing anything to help. They really should have said "hey, we tried and gave it our best. We'll take what we learned from this game and apply it to the next so we can deliver an incredible experience." That would have solved everything image wise.
| Chemical said: ^^^ Well, they DID spend 25 million dollars on the game so if this title flops then they are in trouble. They need to sell at least 400k copies to break even (not counting the licensing, packaging, publishing and other fees). |
Umm...no. I don't know where you got that number but they are going to need to sell a lot more than 400k to break even. It takes around 750k for a 7-10million game to break even so Lair will need to sell more than 2 million.








