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According to EA boss John Riccitiello a Wii game typically costs EA as much as one quarter as much as a typical HD game.

" Secondly, development is typically a third to a fourth as much for a Wii game then it is for a PS3 or an Xbox 360 game"

 

He then goes on to say that it isn't the fact that the typical Wii game is casual fair but simply due to art production and the lack of HD graphics on Wii

"and that is really a function of the capacity of the hardware and the fact that it is not a high-definition gaming box. So we are not producing, you know, the number of – the amount of art for high-definition games."

 

To put this into some perspective for people.. The combined sales of Dead Space on PS3 and 360 adds up to 1.49 Million copies according to VGChartz (PC sales not avaliable) 

If Dead Space cost EA 1/3 on Wii than it did on the HD formats then it only needs to sell 500,000 - 600,000 to make the same money back.

 

 

 

Source: http://seekingalpha.com/article/118325-electronic-arts-inc-f3q09-qtr-end-12-31-08-earnings-call-transcript?source=yahoo&page=9