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naznatips said:
ameratsu said:
naznatips said:
ameratsu said:
KylieDog said:
If they are gonna give the Wii more RE games, they need be original designed for Wii first games.

 

Seriously, this. This game would have to be completely reworked for the Wii and you'd end up with a broken mess of a game. Make something ground up on the Wii, focus on the Wiis stengths, and make a really good game. That's what I'd be hoping for if I were a Wii owner.

 

 

So basically it would be ported unchanged.

(couldn't resist)

 

lol, you thought the demo was that bad?

 

I think the game is OK. Salvageable because of the co-op, but the rest of the game feels pretty broken.

AI is some of the worst I've ever seen, and I include RE4 in that. I had a zombie get stuck in the door in the first demo level and the others just walk into him for 30 seconds until he got unstuck. I ran out the back door and the zombies got so confused they just ran into each other and got killed by the big one swinging the axe. It was like watching a zombie version of Benny Hill.

Turning and aiming are much slower than RE4, even with the sensitivity adjustment. Thanks to Chris taking sterroids you now can barely see anything on screen when aiming. The knife controls are awful. You definitely should not have to hold a button and press another one to use it. The menu is unnatural and difficult to use when you need it. There were numerous pathing and graphical bugs, including both zombies and me getting stuck in things, through things, and running into each other.

RE4 had great AI. Made the game a lot of fun. Hopefully they will iron out the kinks like with the door example you listed... but honestly if it's similar to RE4 AI it'll be fun.