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nintendo_fanboy said:
Riachu said:
nintendo_fanboy said:
Darc Requiem said:
PhalanxCO said:
I thought Bastille was French for battle, not Bataille. I'll have to ask my daughter.

 

Bastille actually means jail or prison, if I'm not mistaken.

 

 Bastille was the name of the prison that was attacked during the french revolution 1789, but I think it's just a name and not actually a synonym for prison.

On topic: I take this with a grain of salt. I mean, the good Tales games were amongst the best RPG's known to mankind, so changing the formula isn't necessarly a good thing. The story bits do sound interesting, what I dislike is the thing about fighting with people for money. Might be an attempt to make the gamer more of a hack and slash and therefore more accessible. This is just me thinking pessimistic though.

It's comments like these that make big Japanese developers hesistant to take risks.

 

I'm all in for developers taking a risk, but I don't want my Wii to be home of another simplyfied game using a known brand to sell copies like, for example, Dragon Quest Swords.

Also, I don't think that there's a problem with the Japanese developers (except for the fact that they should finally release all decent games worldwide). The ones having a problem with taking risks are the western developers.

 

The Tales series doesn't need a formula change, it needs a focus on fewer, even better games that are marketed like they should.

 

LittleBigPlanet was a risk and I'm so sure Heavy Rain is a risk.