nintendo_fanboy said:
Riachu said:
nintendo_fanboy said:
Darc Requiem said:
PhalanxCO said: I thought Bastille was French for battle, not Bataille. I'll have to ask my daughter. |
Bastille actually means jail or prison, if I'm not mistaken.
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Bastille was the name of the prison that was attacked during the french revolution 1789, but I think it's just a name and not actually a synonym for prison.
On topic: I take this with a grain of salt. I mean, the good Tales games were amongst the best RPG's known to mankind, so changing the formula isn't necessarly a good thing. The story bits do sound interesting, what I dislike is the thing about fighting with people for money. Might be an attempt to make the gamer more of a hack and slash and therefore more accessible. This is just me thinking pessimistic though.
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It's comments like these that make big Japanese developers hesistant to take risks.
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I'm all in for developers taking a risk, but I don't want my Wii to be home of another simplyfied game using a known brand to sell copies like, for example, Dragon Quest Swords.
Also, I don't think that there's a problem with the Japanese developers (except for the fact that they should finally release all decent games worldwide). The ones having a problem with taking risks are the western developers.
The Tales series doesn't need a formula change, it needs a focus on fewer, even better games that are marketed like they should.
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LittleBigPlanet was a risk and I'm so sure Heavy Rain is a risk.