That's not what Blizzard does. Blizzard makes games with the "easy to learn, hard to master" philosophy. The games feel fun from the beginning, but continually introduce you to higher and higher concepts. Lot's of companies do polish, Blizzard does a lot more than just that. Not to say anything negative about Killzone, he just misses what makes Blizzard great.
A game I'm developing with some friends:
www.xnagg.com/zombieasteroids/publish.htm
It is largely a technical exercise but feedback is appreciated.







