famousringo said:
I think the difference is in the attitude of the developers. With previous consoles, lack of patching necessitated rigorous quality control. With patches, quality is less important when you know you can just patch the software a few weeks/months down the road. It makes the developer lazy and can lead to premature releases. It's been a pretty common complaint of PC gamers for a while now. Those who buy the game on release complain about paying money to be a beta tester. |
Exactly. PC games while may often times be the cutting edge technology, often times it's rushed out with a "let's make money now, and fix it later" mentality. That's starting to spread to consoles now. Increased development cost, combined with the ability to patch games on consoles seems to doom it to the same ills as PC games.

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