staticneuron said:
Why is it assumed that the "graphics" can be just dropped for the Wii? I assume the toughest part wouldn't be the art and assets it might be the engine. And I highly doubt that the engines can just be downgraded easily without that purpose in mind to begin with. |
It all depends on the strategy used to produce the game ...
In reality I expect that the majority of publishers will be developing multiplatform games for the PS2, Wii, XBox 360 and PS3 the next two years; essentially producing a game for the PS2 and improving the graphics for the other versions. I'm not talking about every game, but games like Spiderman 3 (I don't know about tat game in particular) will likely be using that approach.
Essentially, it would be impossible (or atleast complicated) to convert a game like Resistence into a PS2 or Wii game but if these platforms were considered from the begining it wouldn't have been that difficult at all (and I suspect the game wouldn't suffer on any of the platforms).