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Hey, I'm a consumer. I can dislike a product for whatever reason I want. And, terrible acting and dialogue is one of the reasons gaming has found it hard to hit mainstream, most people are used to higher quality acting and writing and will just laugh at most games and not give them a chance.

I've given many many games a chance after the terrible acting and writing put me off, Tales of Symphonia's early scenes are almost unbearably bad, and I stuck through that. The dialogue in Trauma Centre 2 is so melodramatic that it actually hampers the game, I have to skip through it to encourage anyone to play co-op with me in it. But, by continuing to accept this quality of acting in products, I'm not exactly giving them an incentive to improve.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.