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- Games where you're given special skills........but they don't work on the boss. However, the boss can use them against you. (FFIV when you couldn't turn the bosses to pigs/toads or anything like that).

- Having only one save slot (I need 2 at the least). Only one file of pokemon at a time?

- Cutscenes that start after a few steps taken after another cutscene just ended. Why didn't it just continue, instead of me wasting my time?

- Waggling for the sake of waggling........have an actual use for it. If you can't use it, then don't implement it.

- Games where killing an enemy nets you less EXP after you gain a certain level.....just make the EXP that I need to level up increase.

-Rubber banding AI - Examples cited are good, but the worst I experienced was in NFL street......they become super players in the 4th quarter, strangely enough when my players drop everything, while being continuously run over.