- Games where you're given special skills........but they don't work on the boss. However, the boss can use them against you. (FFIV when you couldn't turn the bosses to pigs/toads or anything like that).
- Having only one save slot (I need 2 at the least). Only one file of pokemon at a time?
- Cutscenes that start after a few steps taken after another cutscene just ended. Why didn't it just continue, instead of me wasting my time?
- Waggling for the sake of waggling........have an actual use for it. If you can't use it, then don't implement it.
- Games where killing an enemy nets you less EXP after you gain a certain level.....just make the EXP that I need to level up increase.
-Rubber banding AI - Examples cited are good, but the worst I experienced was in NFL street......they become super players in the 4th quarter, strangely enough when my players drop everything, while being continuously run over.