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Needing to have unlocked a certain ability or license in order to use a weapon or item. (ff12 comes to mind)

Having to input a series of button commands in order to beat a boss.

Health Regen in shooters. It is alright in some games but does it really need to become the standard. I am sure our soldiers would love to be able to hide for a few minutes and then be good to go.

Cutscenes you can't skip. Sometimes I could care less what the characters think about the weather. I would like to get through. Also there are times when you lose to a tough boss and then you have to watch that dumb cutscene again. (FF10, freaking yunalesca)

Being able to move but still forced into turn based combat. If the battle system is going to be turn based you might as well line up my characters in a neat little row and let me select their individual actions. Running around only to be hit by a monster facing the opposite direction is completely silly.

Only one save slot. Others may want to play also. It really sucks when someone saves over your data.

Slow character movement. If the game is about traveling around at least provide a couple of option for faster movement.

Lack of bag upgrades. It is not possible to carry infinite number of items at a time but at least provide the gamer with a way to increase their carrying capacity.

Save spots few and far between. I believe pokemon Colosseum had this problem.

Too many saves spots. Especially if the game heals you at a save spot. Instead of having to heal or use items you just wait it out to the next save spot. Makes the game way too easy.

Grinding restrictions. I don't get anything for killing an enemy X levels below mine. If I want to grind, I should be able to regardless of how overpowered I get. Grinding for the most part is boring so not many do it, but there are those of us that love to whoop up on bosses and see how powerful we can get really early on.

Lack of bosses. Bosses are cool and should somehow be incorporated.

Lack of enemies. Shadow of Colossus syndrome. A video game is like a good book. You have to build up to the climax. A little dungeon crawling and a few baddies can really work wonders.





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