NJ5 said: There are three ways to implement BC:
The problem here seems that the software-only approach is very hard or impossible to use to emulate the PS2, the Xbox was a simpler architecture by comparison (less cores, more straightforward GPU etc). I read some things about PS2 PC emulators and it's not simple at all. The conclusion is that either Sony coughs up money for BC or you get a very poor BC which can only run a few games.
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It all boils down to what the cost of adding emotion engines/similar emulation to mgs4 80gb is. I really don't think it is more than $100. They could also release only 5% of ps3s as this model. I think it would become more important as ps2 gets phased out.
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