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NJ5 said:
Khuutra said:

Of the three defining factors of playing Assassin's Creed - the gameplay mechanics themselves, the size and interactivity of the city, and the sheer scope of everything you can do all at once, only the last is impossible on the Wii.

If Assassin's Creed is your idea of "pushing the boundaries of game design"...

I haven't played it, I wonder if it's really impossible to do on the Wii. What do you mean by the "scope of everything you can do all at once"?

 

I should have said "seen" rather than "do". You can stand on top of a clock tower and look at an entire city rendered all at the same time. I mean, it might be possible, but the first time I saw it, it took my breath away.