By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Khuutra said:
--OkeyDokey-- said:
NJ5 said:
--OkeyDokey-- said:
So... people want developers to stop trying to push the boundaries of game design with games built to take advantage of the power of the HD consoles in favor of making pretty games with last gen gameplay?

How many PS360 games "push the boundaries of game design"?

 


 

*shrugs* Lots? :P Seriously, can you imagine a game like Assassins Creed on Wii? It's just not possible.

Of the three defining factors of playing Assassin's Creed - the gameplay mechanics themselves, the size and interactivity of the city, and the sheer scope of everything you can do all at once, only the last is impossible on the Wii.

If Assassin's Creed is your idea of "pushing the boundaries of game design"...

Thread is magnetic pole for stupidity, and here i come.

Mario Galaxy, winner of the best game of 07 all over the internets, wipes the floor in terms of size, scope and anything the PS360's can cough up.

 



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.