Khuutra said:
Of the three defining factors of playing Assassin's Creed - the gameplay mechanics themselves, the size and interactivity of the city, and the sheer scope of everything you can do all at once, only the last is impossible on the Wii. If Assassin's Creed is your idea of "pushing the boundaries of game design"... |
Thread is magnetic pole for stupidity, and here i come.
Mario Galaxy, winner of the best game of 07 all over the internets, wipes the floor in terms of size, scope and anything the PS360's can cough up.
“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.







