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From the Ensemble Studios website:

Closing Down: It is hard to believe that the day has finally come when Ensemble Studios closes its doors and we move on to whatever is next. I was employee #4, starting in February of 1995, and will always be grateful to Tony and Rick Goodman for remembering me and getting me involved in what will probably be the defining experience of my career. There was a genuine caring at ES for colleagues, and the games we made, which was special. The mission of our studio was to create a great place to work and make great games, stressed by Tony in that order. I believe we stayed on mission throughout and often it was a lot of fun. It is worth mentioning that about 60% of the people who worked on Age of Empires I were with the studio to the end. And it was a really special group of people who pulled together for the long hours and hard work to finish our last game to our standards.

We are working our way through the final week with mixed emotions. We have a lot to be proud of and new opportunities are beckoning, but it is also sad to see this particular great adventure coming to an end. Boxes are piled in the hallways for trash; people are giving away games and other stuff they don't want anymore; computers are being wiped; and our corporate IDs are being turned in. Although we will be keeping in touch through some alumni initiatives, many of us may not cross paths again.

There are at least two new studios being formed by ES employees and I expect both to do very well. There were a lot of outstanding game developers here and it will be interesting to see how and what they do, both individually and as new groups, in the years ahead.

Goodbye and Thanks: My expectation is that this is the final ES blog that I will write. I have enjoyed pulling it together for the past several years and sharing with you what I could about the inside workings of a game studio. It was a pleasure and a privilege to showcase the work and fun side of our group.

I do not know at this point if the newly forming game studios will be doing similar blogs or even how you could find out.

On behalf of everyone at ES, past and present, thanks for your support over the years. Your feedback on our games made the next version better. Buying legitimate copies made it possible for us to keep making them. Thanks also to those who wrote us to express regrets about the end of our studio and even the end of this blog.

Have fun,

Bruce Shelley

Published Thursday, January 29, 2009 3:45 PM

I can't help but feel heavy resentment towards Microsoft now that one of my favorite studios is gone. 

RIP Ensemble.  I'll forever long for an Age of Mythology II.