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NJ5 said:
IllegalPaladin said:
Oyvoyvoyv said:

Hey! I posted this over a month ago! Nobody reads what I say :(

 

 I'm mostly a Demoman player though... So this update could be a living hell for me.

Well, I'll just go engineer then :D

 

Oh, and I do by no means find Pyros overpowered. As a demoman, they're generally just free kills. Medics should take them 1 on 1 (I do) Soldiers are in for an even match, Heavies should kill them. Scouts are really the only class that should lose in a fight against one.

Engineers, snipers and spies are a bit hard to talk about (as they aren't really meant for 1 on 1, and should lose to everyone)

You may be annoyed when a pyro comes up to you and kills you, but as a pyro, you'll fail to come up to the person around half the time.

I hate it as a spy when a pyro is spraying  his flames around like a mad man when all of a sudden, a little bit of it touches me while I'm invisible and BAM, everybody is onto me.

A spy unlockable should be a glass of water they can pour on themselves to take away the flames.

 

That's called a spy check, and it's why the pyro is really the only class which has adequate power against a spy.

 

I know what it is... I've played TFC for years and have had the Orange Box since it came out.

I'm speaking about the seemingly randomness of it. Simply put, an "of all the chances" kind of occurance. For example, you're completely invisible and nobody saw you do it. You're running through an area when all of a sudden, there's a flame that tags you from a pyro who's madly spraying his flamethrower all over the place.

Or, when you're disguised and round a corner when you just happen to run into a pyro who instantly spy checks you.