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thibje said:
- The combat system is very solid and excellent. "Sign-out" move can be very difficult to time and execute, but that difficulty makes it fun and challenging.

- The combat system is so good that it almost feels like an action game. HOwever, the game still retains its core as an RPG, including the excellent Private Action System and Item Creation System.

- Because SO4 is a prequel, people do not need to have any knowledge of the previous SO games to enjoy the story.

- The action-oriented nature of combat may sound difficult, but it's very managable if you play in normal mode.

- While in combat, you can switch to any character in real-time, making strategizing very easy. Members in reserve can also be switched into battle at all times.

- Quests and dungeons still remain the same style as the previous games, which can cause a few frustrations.

- Even though SO4 doesn't feel like a totally new game compared to the previous SOs, but fans can rest assured, as the game feels very polished and complete.

- The game interface is intuitive and tutorials help a lot. The feeling of piloting a spaceship to explore the huge universe is exciting.

- The best thing about the game is the combat system that rivals great action games. It's extremely well-done and impressive. The game also gets much better as player becomes more creative in creating infinite variety of combos. "Sign-out" system can be used to dodge enemies' sudden attacks.

From the reviewers...

Seems like they enjoyed it a lot.  It seems like a great game sans some minor flaws.  The combat system alone will help the game get really good scores from Western reviewers.