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@PlagueOfLocust

I was not comparing the RPG elements of Bioshock to those of SS2 because I haven't played it, so when I said what I said I didn't mean that if you take SS2 and water down the RPG elements you get Bioshock. I was commenting on the RPG elements (or lack thereof in my opinion) of Bioshock in their own right with the frame of reference being what I believe is a true RPG element.

As far as RPG elements comment goes, I will elaborate. It has a story that automatically progresses and you don't interact with any other NPC directly to get the info. You do get the recordings, but again it is still a passive way to tell the story because you are never asking questions in the game. The character customization is shallow and you are never held to your tonic/plasmid choices because there is a gene bank station every 3-5 minutes. I would compare the tonics to equipping different armor in a traditional RPG, and not to choosing base character stats. You don't have to make any either-or decisions as far as weapons go other than when you will upgrade them, and you don't get to choose what those upgrades do. If you consider the customization that is available to be RPG elements then it is your opinion just like when I say that the game lacks any true RPG elements it is my opinion.

As for how much I enjoyed the game... I enjoyed it immensely. I played through it twice back to back because I wanted to see what it was like going through when you know what is going on (i.e. would I pick up on more than I did originally--and it turned out that I did), and I wanted to play it on the hardest difficulty. I give the game a 9.7 but at the same time I recognize that the game is not quite what I expected from the press leading up to the game and it is by no means a perfect game.



 

 

http://www.fortress-forever.com/ Fortress Forever is out now!