axumblade said:
Onyxmeth said:
Kasz216 said:
Well Zoids Assualt doesn't sound so bad. It just missed the mark.
Zoids games are all about the Zoids.
What makes a good zoids game?
Beating enemies capturing mechs and outfitting all sorts of different Zoids with different types of weapons based on your playing style. Basically like turnbased Mechwarrior or something. They have a few games like this and they kickass. It's awesome to build up a bunch of different units based on the situation.
What did they do with this game? They limited you to your starting zoids, and didn't let you get any of the dozens of other zoids to pilot.
It'd basically be like if they made a Pokemon game where you controlled a few pokemon... and couldn't "Catch them all."
Operation Darkness didn't seem too bad either. It seemed like a good game... completly mired by a bad Camera that made the game unplayable.
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I don't let Metacritic be the dictator of my decisions, but when I see the following score, 46/100 for both Operation Darkness and Zoids Assault, I know something went horribly wrong. Those scores do dictate the level of interest people have because I'm pretty sure almost all of the Atlus fans are internet users/informed gamers.
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They almost have to be. I don't think I've ever seen any advertising for them except for on gaming sites.
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Exactly. They require some good word of mouth and that is never going to happen without a few good reviews. Those two games got no good reviews, because they were throwaway titles from Atlus. It has no bearing on what kind of sales potential a real effort from them would have like a Shin Megami Tensei title.