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Khuutra said:

Call of Duty was a PC title, not a console first person shooter, which saw only nominal success until the current generation actually launched that franchise into popularity.

After the Halo games, the best-selling FPS on the Xbox sold under 1.8 million units, which might be impressive but doesn't compare to the FPS success from the N64 era - even the first Turok kicked the Hell out of the vast majority of the Xbox and PS2's FPS lineup in terms of popularity and sales.

Halo did a lot of great things for the genre, certainly made it the center of the gaming world for a little while, but Goldeneye was bigger for its time, spawned more successful shooters on the N64 thereafter, and legitimized the genre in terms of playability on consoles. Legitimize meaning, of course, that it makes the genre legitimate, proving the viability of the first person shooters on a platform that wasn't the PC. Halo did not do that. Goldeneye did.

 

List of all N64 FPS:

Title
Plat
Company
Reviews
Avg.
Vote
Avg
Score
1. GoldenEye 007 N64 Nintendo 21 9.2 95.176%
2. Perfect Dark N64 Nintendo 43 9.0 94.658%
3. Turok 2: Seeds of Evil N64 Acclaim 21 7.5 89.438%
4. Turok: Dinosaur Hunter N64 Acclaim 13 7.8 86.615%
5. Quake II N64 Activision 20 7.2 81.960%
6. The World is Not Enough N64 Electronic Arts 24 7.5 81.025%
7. Turok 3: Shadow of Oblivion N64 Acclaim 16 6.9 78.444%
8. Quake N64 Midway 7 6.7 76.143%
9. Forsaken 64 N64 Acclaim 15 6.5 75.333%
10. Duke Nukem 64 N64 GT Interactive 15 6.8 74.333%
11. Tom Clancy's Rainbow Six N64 Red Storm Entertainment 13 7.2 73.708%
12. Doom 64 N64 Midway 12 6.7 73.467%
13. Turok: Rage Wars N64 Acclaim 18 6.9 72.389%
14. South Park N64 Acclaim 14 5.4 67.107%
15. Armorines: Project S.W.A.R.M. N64 Acclaim 13 5.4 61.285%
16. Hexen N64 GT Interactive 12 4.4 60.217%
17. John Romero's Daikatana N64 Kemco 5 3.5 42.340%

Goldeneye sold 8 million, Perfect Dark sold 2.52 million, and Turok 1 sold 1.56 million. Only 3 FPS games, according to vgchartz, sold over 1 million copies on N64.

 

I will not list all of the Xbox FPS, but there were 82 according to gamerankings.com. here are the top, oh, 25.

Title
Plat
Company
Reviews
Avg.
Vote
Avg
Score
1. Halo: Combat Evolved XBOX Microsoft Game Studios 83 8.8 95.443%
2. Halo 2 XBOX Microsoft Game Studios 102 8.3 94.583%
3. Half-Life 2 XBOX Electronic Arts 40 8.9 89.580%
4. The Chronicles of Riddick: Escape From Butcher Bay XBOX VU Games 82 8.5 88.383%
5. TimeSplitters 2 XBOX Eidos Interactive 50 8.0 88.140%
6. Tom Clancy's Rainbow Six 3 XBOX Ubisoft 71 8.3 88.085%
7. Halo 2 Multiplayer Map Pack XBOX Microsoft Game Studios 47 8.3 88.038%
8. Brothers in Arms: Road to Hill 30 XBOX Ubisoft 72 8.6 87.990%
9. Doom 3 XBOX Activision 98 8.3 87.656%
10. Unreal Championship 2: The Liandri Conflict XBOX Midway 62 8.2 86.577%
11. Far Cry Instincts XBOX Ubisoft 65 8.6 86.312%
12. Tom Clancy's Ghost Recon XBOX Ubisoft 57 8.0 85.537%
13. Return to Castle Wolfenstein: Tides of War XBOX Activision 62 8.2 84.884%
14. Brothers in Arms: Earned in Blood XBOX Ubisoft 44 8.4 84.768%
15. Tom Clancy's Rainbow Six 3: Black Arrow XBOX Ubisoft 54 8.1 84.672%
16. TimeSplitters: Future Perfect XBOX EA Games 62 8.6 84.431%
17. Star Wars: Battlefront II XBOX LucasArts 40 8.8 83.643%
18. Tom Clancy's Ghost Recon 2 Summit Strike XBOX Ubisoft 49 8.2 83.320%
19. Call of Duty 3 XBOX Activision 13 8.2 83.115%
20. Unreal Championship XBOX Atari 64 8.0 82.752%
21. Tom Clancy's Ghost Recon 2 XBOX Ubisoft 58 8.0 82.540%
22. Tom Clancy's Ghost Recon: Island Thunder XBOX Ubisoft 52 8.1 81.427%
23. Project: Snowblind XBOX Eidos Interactive 48 7.7 80.969%
24. Battlefield 2: Modern Combat XBOX EA Games 55 8.2 80.551%
25. James Bond 007: NightFire XBOX Electronic Arts 41 7.7 80.512%

 

Halo 2 outsold Goldeneye at 8.46 million. Halo 1 sold 6.43 million. Others that sold over 1 million: Ghost Recon 1 and 2, Star Wars Battlefront 1 and 2, Rainbow Six 3, Splinter Cell: Pandora Tomorrow (spys in multi), MoH: Frontline, Doom 3, MoH: Rising Sun, Splinter Cell: Chaos Theory (were spys removed?), and CoD: Finest Hour. That's 13 games to 3 on a system that sold 24 million hardware compared to 32 million N64's. oh, and you could also count Morrowind, except magic instead of guns, but whatever.

PS2:

itle
Plat
Company
Reviews
Avg.
Vote
Avg
Score
1. TimeSplitters 2 PS2 Eidos Interactive 68 8.5 91.526%
2. Red Faction PS2 THQ 62 7.9 87.465%
3. Medal of Honor Frontline PS2 EA Games 60 8.2 86.722%
4. TimeSplitters: Future Perfect PS2 EA Games 52 8.6 85.552%
5. Brothers in Arms: Road to Hill 30 PS2 Ubisoft 32 7.9 85.041%
6. TimeSplitters PS2 Eidos Interactive 49 7.6 83.748%
7. Red Faction II PS2 THQ 60 7.6 83.558%
8. Half-Life PS2 Sierra Entertainment 43 7.8 83.231%
9. Quake III Revolution PS2 Electronic Arts 39 7.1 83.013%
10. Call of Duty 3 PS2 Activision 20 7.7 82.375%
11. James Bond 007: NightFire PS2 Electronic Arts 39 7.6 80.808%
12. Battlefield 2: Modern Combat PS2 EA Games 48 8.2 80.773%
13. Call of Duty 2: Big Red One PS2 Activision 45 8.2 80.278%
14. Project: Snowblind PS2 Eidos Interactive 60 7.9 80.025%
15. Black PS2 EA Games 66 8.2 79.505%

Timesplitters and Red Faction don't get enough credit; they came out before Halo. as you can see, though, Halo received the best reviews along with Perfect Dark and Goldeneye, with Halo 2 being #1. Halo 1 sold twice as much as any PS2 shooter.

PS2 FPS that sold 1 million: SW: Battlefront (3.24 million is the highest), Battlefront 2, Agent Under Fire, CoD: Finest Hour, CoD2, Ghost Recon, Red Faction (all of the above games sold more than Turok), Red Faction 2, and Black.

Only 9 games compared to 13 on Xbox, most higher rated on Xbox, despite a huge install base difference. Still, the selection was a lot more varied than N64.

 

So now, to your points directly:

1. You say CoD was only a "nominal success" on console before the current generation. That's interesting, because CoD: The Finest Hour and CoD 2: The Big Red One were both console spinoffs, not the PC versions, and both sold very well. Finest Hour outsold all N64 shooters except Goldeneye. CoD3, back to the main series, was developed for consoles only. None of those console games were developed by Infinity Ward, but the first 2 sold very well.

2. You say Turok sold better than any Xbox-era shooter other than Halo. Unless this site is wrong, I count 8 that sold more than Turok. 5 of those were on Xbox and among those 3 outsold it more just on Xbox. 4 if you count Morrowind.

3. You say Goldeneye was bigger than Halo, and yet Halo 2 sold more than Goldeneye and Halo wasn't exactly a slouch. Halo does deserve credit for spawning a lot of console FPS.  There were 62 FPs on PS2 and 82 on XBox, but only 17 on N64. The grand majority of those came after Halo. More sold over 1 million on Xbox despite a lower install base, and Halo 2 was the higest selling FPS ever on consoles...until Halo 3. So yeah, you are right that Goldeneye showed that FPS was "viable" on console, just like Wolfenstein showed it was viable on PC, and yet it was Halo that spawned the console FPS revolution like Doom did for PC.