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Well yes......

To that end, some claim that the only reason we brought Dead Rising to the Wii was to make money... You're right, we've been caught: We're guilty of being a business. In fact, as a gamer, you should want a brand that you love to be successful, because that increases the chance that we'll make more games. The games business is filled with titles that people love that simply did not make money: Viewtiful Joe. Okami. Zack and Wiki. Capcom as a company has decided to embrace a path that brings our entertainment to as many people as possible. This is why we are, for the most part, following a multi-platform strategy (which has also riled up some folks on the Internet in the past). When Capcom creates a good game, shouldn't we try to let as many gamers experience the game as possible? This question is not talking about the quality of the game made, just whether or not the game SHOULD be made.

Full article

http://www.gamedaily.com/articles/features/my-turn-dead-rising-chop-till-you-drop-ndash-give-it-a-fair-shake/?biz=1&page=2

Well, seems like Capcom is dealing with very harsh opinions about the game, but they're right. They're here for the moneyz, not charity