Chrizum said:
bouzane said:
Chrizum said:
coolestguyever said: 1. Price
2. Price
3. Price
4. Price
5. Price
6. Price
I know the arcade is now cheaper, but when it came out Wii was the cheapest for like a year at least and it got popular, and stayed that way. |
QFT.
It astounds me how people can ignore the price point. There's only one reason the GameCube won the last generation and that was because it was much cheaper than either the PS2 and Xbox. PS2 never had a chance with its high launch price.
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In North America the GameCube launched on November 18, 2001 for $199.99 which was $100 cheaper then the PS2 . However, only six months later on May 14, 2002 the PS2's price was cut by $100. A $100 price difference for six months against a console that had an extra year in the market is not the same as the $250 price difference between simultaneously launched systems and the $150 difference that we see today. Price makes a huge difference and is a major factor in the Wii's success, anybody can see that.
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Simultaneously launched systems? $150 difference?
If I'm not too deluded, I remember the 360 launch over a year earlier than the Wii, and being even cheaper than the Wii.
Price is not that important. Perceived quality is.
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I was comparing the Wii to the PS3 (should have been obvious), as for the Wii vs 360 the 360 has an online service that you have to pay for which is not appreciated by undecided gamers. Although I do admit that the extremely unreliable hardware is the other major factor holding back the 360.