By using this site, you agree to our Privacy Policy and our Terms of Use. Close
haxxiy said:

Back when I bought a X360, the very first thoughts I had were "hope this does not RROD on me" and "finally I'll be able to play Halo". But, after some minutes playing the game - around hal a hour to be precise - I realized the game was no better than others FPS that I was playing at time, like Call of Duty 3. The missions were lame and the feeling I get was that I was playing a game made from a book or a movie, made in a hurry. Yeah, the storyline is great and using the bayonnet gun (eh forget its name) was nice also, but nothing more.

Then I tried to play the original XBox Halos to see if they're any better. Halo 2 ran smooth on the X360 but it hadn't the assault rifle so the game failed to me, altough was intersting to see the brutes appear for the first time. The original Halo has its framerate owned on the X360 so I got the PC version, but mouse and keyboard didn't help on any way to make me perceive some value which justifies like what, ~8 million per title?

I haven't really played any FPS from 5th generation, so I was wondering that perhaps the game brought some innovation to FPS games that I was already used to. In which aspect the Halo series are so great anyway?

 

 

I think the problem is that you're used to playing this generation's games, and now you're goign back to a launch title from last gen, hoping for it to wow you. Halo CE doesn't stack up well judged 1-1 against current titles. However, when it released, it was far and away the most amazing game people had seen. The best FPS that had come out to date which also incorporated vehicles well, and had an amazing number of multiplayer options? Campain Co-Op and 4 player split screen on huge amazing maps? We're spoiled now, but when Halo:CE first came out, it was an epic leap.