You contradicted yourself by saying Indy wasn't as big as it used to be and then saying it would sell because of brandname. I don't agree that it would be hindered by the competition on HD consoles, I think that it would be hindered on Wii because of the trend toward casual gaming. However, you talked about PoP and Tomb Raider not doing well, I believe THAT is a major factor in this decision. Why put it on a console where games like it have failed? Why not try the mass market console? I mean, it IS a game based after a family friendly movie after all.
However, looking at Lego Indiana Jones numbers, we see that it sold more on Xbox 360 than on Wii, though Wii's numbers were still high. I suppose they thought the prior mentioned reasons were more telling.







