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Are you guys reading the article? Iron Lore went backrupt (and I suspect the same for Free Radical and Factor 5) because they are too small to do multiple projects and because games requires a large development team now, just the short period of time between going Gold and sales revenue from the game coming in (a couple to few months) is enough to bankrupt them.

It has nothing to do with the game's quality or even sales. Game development has become too expensive.