| shio said: Anyone noticed how Iron Lore's games started selling much better AFTER they closed down?? The timeline of 2008 is actually funny (and tragic): February 27th: Iron Lore closes down. March 4th: Soulstorm is released. It becomes nº1 selling PC game in most PC weekly charts, and entered in several european Overall Top10's including UK (was 8th in first week, then 10th in second week!). June 28th: Diablo 3 is announced, sends Titan Quest sales sky high! Titan Quest Gold reaches top10 of Steam/Direct2Drive and stays there for a couple of weeks, plus increases the game's sales on Amazon by the hundreds of percentage. Throughout the rest of the year, Titan Quest and Soulstorm keep appearing on D2D and Steam's best sellers several times, sometimes because of Weekend Deals, others just because. January 20th: Dawn of War 2's Beta is starting, Steam drops 75% off Soulstorm and reaches once again Steam's top10. Today it is currently 7th on Steam.
Seriously, am I the only one who thinks this is weird? |
Weird isn't the word. It's alarming that these games can look so successful, yet their developer goes under. Suggests either a seriously flawed business model or some bad exploitation on the part of publishers.
Wasn't THQ Titan Quest's publisher? They haven't really been rolling around in the green lately...

"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
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