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I only got to spend about 10 minutes on it and I'm not familar with RE4 but the control scheme seemed rather awful. It seems unusual that they would place restrictions on the control to create tension rather than creating tension through level design.

Everything else seemed rather nice and I guess I'll see whether the archaic control scheme grows on me with additional play.



 
Debating with fanboys, its not
all that dissimilar to banging ones
head against a wall