Kasz216 said:
Sure there is. You just need to be able to know a story beyond "Hey people are telling me what's going on!". The story in L4D is easy. There is a plague ravaging the earth... your with a group of survivors and you need to get out. The depth of emotion is there. It's fear. Fear in the creepy setting, perfectly stylized, and knowing that the boss infected could be... anywhere. Even when you know how to play the game... you don't know where it's coming from and any time can be a "holy crap" moment. It doesn't weigh you down with backstories and flashbacks because they aren't needed. In fact they're out of place. All these people care about and anyone in such a situation would care about is one thing... the same thing you do. Surviving. The game would be much worse off if between scenes there were cheesy cutscenes where you discovered there was some secret government plague that broke out and infected everyone or something like that. The game gives you everything you need to give you a realistic zombie expierence and give you all the atmosphere of it. It conveys everything really well. |
L4D is irrelevant to this thread. It does atmosphere well, but the storytelling and writing are bare-bones/non-existant.







