| Final-Fan said: Didn't notice this until now: 6) Wouldn't this be something Nintendo and Microsoft copied from Microsoft? Beyond that hard-drives are amazingly expensive devices which don't see much in the way of cost reductions. It makes far more sense for companies to copy Nintendo's approach with the Wii in this generation and include flash memory as a standard being that 100GB+ of flash memory in the next generation will be very inexpensive. a. Standard HDD? No. b. "amazingly expensive"?? And if size explodes but remains the same cost, well I guess I can see why you'd interpret that as no cost reduction. c. 100GB "very inexpensive"? You may be right about flash memory being better (although having swappable HDD in the PS3 is very handy) but I seriously doubt it'll be as cheap as you imply. |
a. The XBox had a standard hard-drive 5 years before the PS3 did
b. You're correct about what I was implying with no cost reduction, and the reason I consider a hard-drive expensive is because it costs 25% to 50% of what most people are willing to pay for a gaming console.
c. 32GB USB keys are in the $60 to $100 range at retail where the manufacturer and store make profit off of them; and an 8GB USB key can be bought for as little as $10. It really wasn't that long ago when a 1GB USB key was over $100, and the next consoles will be released in 3 to 4 years when we will (probably) be seeing USB keys that are 250GB or more. Now, maybe 100GB is optimistic, but the console manufacturers will certainly have access to 64GB of flash memory which will probably be sold at retail for under $20.







