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CAL4M1TY said:
I'm going to say no.

The difference between the wii and PS2 is that the PS2 was riding the success of the PS1, which gave birth to many franchises that naturally carried over to the PS2 (MGS, GT, Tekken, Crash bandicoot in it's hay day, Spyro, Tomb Raider, Resident Evil etc).

The Gamecube provided very little of that (3rd party wise) for the Wii, so whilst the PS3 and 360 are getting belted by the Wii, Developers assumed that Sony and Microsoft would ride the wave of their successes last gen (obviously sony more than MS) into the HD era, so most franchises we all know and love would have landed on either or both of the HD consoles.

The problem for the Wii now is that these third party devs have spent so much money developing engines to work on these HD consoles, that creating new ones for the Wii (remember, the wii ain't an Xbox, not as easy to zap power out of as we've seen so far) would be a "waste of money".

But then again, I would bank on the Wii to be the one to get the most new franchises by the end of the generation (whether they are a critical/commercial successof not) because of that aswell.

Also, when was monster hunter a "top notch" game?

A decent hack and slash title perhaps, but that's as far as I'd go (wouldn't think anybody would even put it anywhere near SMG).

That's one thing I've hated about the Wii fans (not saying OP is one), is that they've elevated average 3rd party franchises into AAA titles just because they are making it exclusively for the Wii (They assume that exclusivity means that they will try, I guess). Example: TENCHU.

You hit the nail on the head. Wii fans are known for hyping any game.