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twesterm said:
BenKenobi88 said:
Almost everybody says SixAxis controls are to blame. Not to flame against Sony...but I'd say this a problem with the controller, not the games...cause as far as I know, almost everybody complains about SixAxis controls in games that use it.

 What do you expect from something that was tacked on at the last minute without any real effort?


I could be wrong but I expect that a lot of the reason the Wiimote took its design is how clumsy motion control is when it is added to a conventional controller; two hands together have a much smaller range of motion than one hand on its own which means that you have to determine that a motion was executed and you're limited in the quantity and type of motions you can produce.