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KruzeS said:
cdude1034 said:

[the PS2] didn't drop its price before it stopped being sold out everywhere.

Right. I didn't say any drop was going to be soon. I don't think they'll "meet" demand (I meant "exceed") anytime soon. Actually, that's the only reason I've already bought a Wii. I'd never bought a console at full price before, but given how well it instantly sold, I knew it'd be long before a price drop and wasn't prepared to miss on Zelda/Mario/etc waiting for that to happen.

cdude1034 said:

The PS2 at least had slower sales before its price drop...

This I disagree with. It didn't slow down. They met demand, then exceeded it. But sales hadn't really slowed, at least not significantly.

Look at it this way, the Wii started off faster than the PS2, in every region and combined. However, at the projected rate of 16.5m Wii's shipped "per year" (meaning, this year), it'd take more than 7 years to beat the PS2. No, if they want a shot at doing PS2 levels, they have to sell better than they are selling now, not patiently await for a slowdown to stir the market with a price drop.

Whether all it takes is a supply increase, or if fueling demand is also necessary (with a price drop, maybe a redesign instead), it remains to be seen. The DS Lite apparently fueled itself, no price drop needed. But the Wii will have to, and is going to, ship more than 16.5 million units next fiscal year, that much is a given.


 This isn't Nintendo's goal though, to out sell the PS2. Their goal is to A) sell consoles and B) make money regardless of the past console history, so a price drop is won't exactly achieve goal B.

 

In support of your argument though, I will say this;

 Overall, success of a console is based on how many homes you can get your console in. The more consoles sold, the more likely VC games are to be bought, and the more games you can potentially sell.

My point is that it's just not needed, and won't be until demand slows down. 



 

Currently playing: Civ 6