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Gelmer said:
Was anyone else somewhat dissapointed with Retro's work on the Samus human model? Couldn't they have just borrowed the much better, much more endowed model from Smash Brothers?
 
yes i totally agree. The opening where she gets a nightmare and wakes up was just awkward, her eyes didnt look natural at all. Nor did she at the end if you get 100%. SPOILERS AHEAD:......LOOK AWAY! Did anyone feel that the game was too short, as comapared to MP or MP2? Also there were no flora levels or ice/water levels. Some greenery would have been nice. MP and MP2's green eviroments were awesome to behold, as well as MP's phendrana drifts. Just awesome. The secret warp in Bryon on MP3 doesnt count because it was like, what 6 rooms? I though there would be a MP tallon IV size world on each planet but its just one large planet cut into smaller pieces and made thier own planet, separated by cutscenes to hide the loading time.
 Another gripe was how the enemies didnt really feel like they belonged on certain planets, like those strange 4 armed hunters on Bryon or the robots on Elasia. I was expecting animals that are nuetral, or trying to protect is young or something similar, like the boss fight in phendrana drifts where you fight the mother gurgoth when you kill all the baby gurgoth. Truly Epic.  I was also expecting to find something exotic on Elasia but all i find are a bunch of tin cans. Imagine if they put large collasal serphent dragon things swooping in and out of the clouds (i mean like super massive) in the background or alien whale things with a small island on its back. Anything to make it seem strange and terrifying but badass at the same time. Like "wow what the hell is that big ass thing down there, i wonder if i have to fight it later..." -player shudders.  The squad section was kewl but unrealistic. Galactic Federation Troopers can withstan acid rain but samus can't ? Whats up with that?  And what the hell was the dark samus ghost thing that came everytime you killed ur friends?  Oh speaking of friends, they go on one mission together and suddenly their best friends. Wtf. At least give more time to develope charaters and some sort of legit bond. It seemed too forced and predictable.  I know that would make it too similar to twilight princess but hey who gives a dam. Its still awesome. 


Im not bashing MP3, its a great game (finished it monday). I think its just my fault for putting such high standards for the game, being a fan of metroid and beating all MP games. I just wished i could have given some feedback before they finished coding.