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GranTurismo said:
I thought a developer said that they need to sell 500k on 20mil projects, 500k is not very much over the life of a game, so that means that Killzone2 only needs to sell 1mil to make money which seems very easy. Games like RFoM have sold 2mil WW, and Motorstorm has sold over 1mil.
Namco said 500k on standard projects, not the mega budget monsters.

 



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